Swift

realmSwiftLint A tool to enforce Swift style and conventions.

SwiftLint

A tool to enforce Swift style and conventions, loosely based on the now archived [GitHub Swift Style Guide](https://github.com/github/swift-style-guide). SwiftLint enforces the style guide rules that are generally accepted by the Swift community. These rules are well described in popular style guides like [Kodeco's Swift Style Guide](https://github.com/kodecocodes/swift-style-guide).SwiftLint rules are predominantly based on [SwiftSyntax](https://github.com/swiftlang/swift-syntax). Some rules still hook into [Clang](http://clang.llvm.org/) and [SourceKit](http://www.jpsim.com/uncovering-sourcekit) to access type information.[![SwiftLint violations highlighted in the Xcode editor](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/screenshot.png)](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/screenshot.png)This project adheres to the [Contributor Covenant Code of Conduct](https://realm.io/conduct). By participating, you are expected to uphold this code.

Switch Language: 中文, 한국어

Video Introduction

To get a high-level overview of SwiftLint, we encourage you to watch this presentation recorded January 9th, 2017 by JP Simard (transcript provided):[![Presentation](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/presentation.svg)](https://youtu.be/9Z1nTMTejqU)

Installation

Swift Package Manager

SwiftLint can be used as a [command plugin](#swift-package-command-plugin) or a [build tool plugin](#build-tool-plugins).Add
.package(url: "https://github.com/SimplyDanny/SwiftLintPlugins", from: "<version>")
to your `Package.swift` file to consume the latest release of SwiftLint automatically or pin the dependency to a specific version:
.package(url: "https://github.com/SimplyDanny/SwiftLintPlugins", exact: "<version>")
Therein, replace `` with the desired minimum or exact version.

[!note] Note Consuming the plugins directly from the SwiftLint repository comes with several drawbacks. To avoid them and reduce the overhead imposed, it's highly recommended to consume the plugins from the dedicated SwiftLintPlugins repository, even though plugins from the SwiftLint repository are also absolutely functional. If the plugins from SwiftLint are preferred, just use the URL https://github.com/realm/SwiftLint in the package declarations above. However, SwiftLintPlugins facilitates plugin adoption massively. It lists some of the reasons that drive the plugins as provided by SwiftLint itself very troublesome. Since the plugin code and the releases are kept in sync, there is no difference in functionality between the two, but you spare yourself a lot of time and trouble using the dedicated plugins repository. This document assumes you're relying on SwiftLintPlugins.

Xcode Package Dependency

Use the following link to add SwiftLint as a Package Dependency to an Xcode project:
https://github.com/SimplyDanny/SwiftLintPlugins

Homebrew

brew install swiftlint

CocoaPods

Add the following to your `Podfile`:
pod 'SwiftLint'
This will download the SwiftLint binaries and dependencies in `Pods/` during your next `pod install` execution and will allow you to invoke it via `${PODS_ROOT}/SwiftLint/swiftlint` in your Script Build Phases.Installing via Cocoapods also enables pinning to a specific version of SwiftLint rather than simply the latest (which is the case with [Homebrew](#homebrew)).Note that this will add the SwiftLint binaries, its dependencies' binaries, and the Swift binary library distribution to the `Pods/` directory, so checking in this directory to SCM such as Git is discouraged.

Mint

mint install realm/SwiftLint

Bazel

Put this in your `MODULE.bazel`:
bazel_dep(name = "swiftlint", version = "0.52.4", repo_name = "SwiftLint")
Or put this in your `WORKSPACE`:WORKSPACE
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")

http_archive(
    name = "build_bazel_rules_apple",
    sha256 = "390841dd5f8a85fc25776684f4793d56e21b098dfd7243cd145b9831e6ef8be6",
    url = "https://github.com/bazelbuild/rules_apple/releases/download/2.4.1/rules_apple.2.4.1.tar.gz",
)

load(
    "@build_bazel_rules_apple//apple:repositories.bzl",
    "apple_rules_dependencies",
)

apple_rules_dependencies()

load(
    "@build_bazel_rules_swift//swift:repositories.bzl",
    "swift_rules_dependencies",
)

swift_rules_dependencies()

load(
    "@build_bazel_rules_swift//swift:extras.bzl",
    "swift_rules_extra_dependencies",
)

swift_rules_extra_dependencies()

http_archive(
    name = "SwiftLint",
    sha256 = "c6ea58b9c72082cdc1ada4a2d48273ecc355896ed72204cedcc586b6ccb8aca6",
    url = "https://github.com/realm/SwiftLint/releases/download/0.52.4/bazel.tar.gz",
)

load("@SwiftLint//bazel:repos.bzl", "swiftlint_repos")

swiftlint_repos()

load("@SwiftLint//bazel:deps.bzl", "swiftlint_deps")

swiftlint_deps()
Then you can run SwiftLint in the current directory with this command:
bazel run -c opt @SwiftLint//:swiftlint

Pre-Built Package

Download `SwiftLint.pkg` from the [latest GitHub release](https://github.com/realm/SwiftLint/releases/latest) and run it.

From Source

Make sure the build tool [Bazel](https://bazel.build/) and a recent [Swift toolchain](https://www.swift.org/download/) are installed and all tools are discoverable in your `PATH`.To build SwiftLint, clone this repository and run `make install`.

Setup

[!important] Important While it may seem intuitive to run SwiftLint before compiling Swift source files to exit a build early when there are lint violations, it is important to understand that SwiftLint is designed to analyze valid source code that is compilable. Non-compiling code can very easily lead to unexpected and confusing results, especially when executing with --fix / --autocorrect command line arguments.

Build Tool Plugins

SwiftLint can be used as a build tool plugin for both [Swift Package projects](#swift-package-projects) and [Xcode projects](#xcode-projects).The build tool plugin determines the SwiftLint working directory by locating the topmost config file within the package/project directory. If a config file is not found therein, the package/project directory is used as the working directory.The plugin throws an error when it is unable to resolve the SwiftLint working directory. For example, this will occur in Xcode projects where the target's Swift files are not located within the project directory.To maximize compatibility with the plugin, avoid project structures that require the use of the `--config` option.

Swift Package Projects

[!note] Note Requires installing via Swift Package Manager.

Build tool plugins run when building each target. When a project has multiple targets, the plugin must be added to the desired targets individually.To do this, add the plugin to the target(s) to be linted as follows:
.target(
    ...
    plugins: [.plugin(name: "SwiftLintBuildToolPlugin", package: "SwiftLintPlugins")]
),

Swift Package Command Plugin

[!note] Note Requires installing via Swift Package Manager.

The command plugin enables running SwiftLint from the command line as follows:
swift package plugin swiftlint

Xcode Projects

[!note] Note Requires installing via Xcode Package Dependency.

Build tool plugins run as a build phase of each target. When a project has multiple targets, the plugin must be added to the desired targets individually.To do this, add the `SwiftLintBuildToolPlugin` to the `Run Build Tool Plug-ins` phase of the `Build Phases` for the target(s) to be linted.

[!tip] Tip When using the plugin for the first time, be sure to trust and enable it when prompted. If a macros build warning exists, select it to trust and enable the macros as well.

For unattended use (e.g. on CI), package plugin and macro validations can be disabled with either of the following:
  • Using xcodebuild options: ` -skipPackagePluginValidation -skipMacroValidation `
  • Setting Xcode defaults: ` defaults write com.apple.dt.Xcode IDESkipPackagePluginFingerprintValidatation -bool YES defaults write com.apple.dt.Xcode IDESkipMacroFingerprintValidation -bool YES `

[!important] Important The unattended use options bypass Xcode's validation dialogs and implicitly trust all plugins and macros, which has security implications.

Unexpected Xcode Project Structures

Project structures where SwiftLint's configuration file is located outside of the package/project directory are not directly supported by the build tool plugin. This is because it isn't possible to pass arguments to build tool plugins (e.g., passing the config file path).If your project structure doesn't work directly with the build tool plugin, please consider one of the following options:
  • To use a config file located outside the package/project directory, a config file may be added to that directory specifying a parent config path to the other config file, e.g., parent_config: path/to/.swiftlint.yml.
  • You can also consider the use of a Run Script Build Phase in place of the build tool plugin.

Xcode Run Script Build Phase

[!note] Note Based upon the installation method used, the shell command syntax in the Run Script Build Phase may be different or additional configuration could be required. Refer to the installation instructions for more information.

If the build tool plugin does not work for your project setup or when additional custom setup is required, SwiftLint can be added as a Run Script Build Phase. This is useful when a project setup relies on the `--config` SwiftLint option; or to lint all targets together in a single `swiftlint` invocation. File inclusions and exclusions can be configured in the [`.swiftlint.yml` configuration](#configuration).To do this, add a custom script to a `Run Script` phase of the `Build Phases` of the primary app target, after the `Compile Sources` phase. Use the following script implementation:
if command -v swiftlint >/dev/null 2>&1
then
    swiftlint
else
    echo "warning: \`swiftlint\` command not found - See https://github.com/realm/SwiftLint#installation for installation instructions."
fi
If you're using the SwiftLintPlugin in a Swift package, you may refer to the `swiftlint` executable in the following way:
SWIFT_PACKAGE_DIR="${SWIFT_PACKAGE_DIR:-${BUILD_DIR%Build/*}SourcePackages}"
SWIFTLINT_CMD="$SWIFT_PACKAGE_DIR/artifacts/swiftlintplugins/SwiftLintBinary/SwiftLintBinary.artifactbundle/macos/swiftlint"

if test -f "$SWIFTLINT_CMD" 2>&1
then
    "$SWIFTLINT_CMD"
else
    echo "warning: \`swiftlint\` command not found - See https://github.com/realm/SwiftLint#xcode-run-script-build-phase for installation instructions."
fi

[!note] Note The SWIFTLINT_CMD path uses the default Xcode configuration and has been tested on Xcode 15/16. In case of another configuration (e.g. a custom Swift package path), please adapt the values accordingly. If you run xcodebuild with -clonedSourcePackagesDirPath, set SWIFT_PACKAGE_DIR to <that path> before running the script.

[!tip] Tip Uncheck Based on dependency analysis to run swiftlint on all incremental builds, suppressing the unspecified outputs warning.

Consideration for Xcode 15.0

Xcode 15 made a significant change by setting the default value of the `ENABLE_USER_SCRIPT_SANDBOXING` build setting from `NO` to `YES`. As a result, SwiftLint encounters an error related to missing file permissions, which typically manifests as `error: Sandbox: swiftlint(19427) deny(1) file-read-data.`To resolve this issue, it is necessary to manually set the `ENABLE_USER_SCRIPT_SANDBOXING` setting to `NO` for the specific target that SwiftLint is being configured for.

Consideration for Apple Silicon

If you installed SwiftLint via Homebrew on Apple Silicon, you might experience this warning:
warning: SwiftLint not installed, download from https://github.com/realm/SwiftLint
That is because Homebrew on Apple Silicon installs the binaries into the `/opt/homebrew/bin` folder by default. To instruct Xcode where to find SwiftLint, you can either add `/opt/homebrew/bin` to the `PATH` environment variable in your build phase:
if [[ "$(uname -m)" == arm64 ]]
then
    export PATH="/opt/homebrew/bin:$PATH"
fi

if command -v swiftlint >/dev/null 2>&1
then
    swiftlint
else
    echo "warning: \`swiftlint\` command not found - See https://github.com/realm/SwiftLint#installation for installation instructions."
fi
or you can create a symbolic link in `/usr/local/bin` pointing to the actual binary:
ln -s /opt/homebrew/bin/swiftlint /usr/local/bin/swiftlint

Additional Considerations

If you wish to fix violations as well, your script could run `swiftlint --fix && swiftlint` instead of just `swiftlint`. This will mean that all correctable violations are fixed while ensuring warnings show up in your project for remaining violations.If you've installed SwiftLint via CocoaPods the script should look like this:
"${PODS_ROOT}/SwiftLint/swiftlint"

Visual Studio Code

To integrate SwiftLint with [Visual Studio Code](https://code.visualstudio.com/), install the [`vscode-swiftlint`](https://marketplace.visualstudio.com/items?itemName=vknabel.vscode-swiftlint) extension from the marketplace.

Fastlane

You can use the official [`swiftlint` fastlane action](https://docs.fastlane.tools/actions/swiftlint) to run SwiftLint as part of your fastlane process.
swiftlint(
    mode: :lint,                            # SwiftLint mode: :lint (default) or :autocorrect
    executable: "Pods/SwiftLint/swiftlint", # The SwiftLint binary path (optional). Important if you've installed it via CocoaPods
    path: "/path/to/lint",                  # Specify path to lint (optional)
    output_file: "swiftlint.result.json",   # The path of the output file (optional)
    reporter: "json",                       # The custom reporter to use (optional)
    config_file: ".swiftlint-ci.yml",       # The path of the configuration file (optional)
    files: [                                # List of files to process (optional)
        "AppDelegate.swift",
        "path/to/project/Model.swift"
    ],
    ignore_exit_status: true,               # Allow fastlane to continue even if SwiftLint returns a non-zero exit status (Default: false)
    quiet: true,                            # Don't print status logs like 'Linting ' & 'Done linting' (Default: false)
    strict: true                            # Fail on warnings? (Default: false)
)

Docker

SwiftLint is also available as a [Docker](https://www.docker.com/) image using `Ubuntu`. So just the first time you need to pull the docker image using the next command:
docker pull ghcr.io/realm/swiftlint:latest
Then following times, you just run `swiftlint` inside of the docker like:
docker run -it -v \`pwd\`:\`pwd\` -w \`pwd\` ghcr.io/realm/swiftlint:latest
This will execute `swiftlint` in the folder where you are right now (`pwd`), showing an output like:
$ docker run -it -v \`pwd\`:\`pwd\` -w \`pwd\` ghcr.io/realm/swiftlint:latest
Linting Swift files in current working directory
Linting 'RuleDocumentation.swift' (1/490)
...
Linting 'YamlSwiftLintTests.swift' (490/490)
Done linting! Found 0 violations, 0 serious in 490 files.
Here you have more documentation about the usage of [Docker Images](https://docs.docker.com/).

Command Line Usage

$ swiftlint help
OVERVIEW: A tool to enforce Swift style and conventions.

USAGE: swiftlint <subcommand>

OPTIONS:
  --version               Show the version.
  -h, --help              Show help information.

SUBCOMMANDS:
  analyze                 Run analysis rules
  docs                    Open SwiftLint documentation website in the default web browser
  generate-docs           Generates markdown documentation for selected group of rules
  lint (default)          Print lint warnings and errors
  baseline                Operations on existing baselines
  reporters               Display the list of reporters and their identifiers
  rules                   Display the list of rules and their identifiers
  version                 Display the current version of SwiftLint

  See 'swiftlint help <subcommand>' for detailed help.
Run `swiftlint` in the directory containing the Swift files to lint. Directories will be searched recursively.To specify a list of files when using `lint` or `analyze` (like the list of files modified by Xcode specified by the [`ExtraBuildPhase`](https://github.com/norio-nomura/ExtraBuildPhase) Xcode plugin, or modified files in the working tree based on `git ls-files -m`), you can do so by passing the option `--use-script-input-files` and setting the following instance variables: `SCRIPT_INPUT_FILE_COUNT` and `SCRIPT_INPUT_FILE_0`, `SCRIPT_INPUT_FILE_1`,..., `SCRIPT_INPUT_FILE_{SCRIPT_INPUT_FILE_COUNT - 1}`. Similarly, files can be read from file lists by passing the option `--use-script-input-file-lists` and setting the following instance variables: `SCRIPT_INPUT_FILE_LIST_COUNT` and `SCRIPT_INPUT_FILE_LIST_0`, `SCRIPT_INPUT_FILE_LIST_1`,..., `SCRIPT_INPUT_FILE_LIST_{SCRIPT_INPUT_FILE_LIST_COUNT - 1}`.These are same environment variables set for input files to [custom Xcode script phases](http://indiestack.com/2014/12/speeding-up-custom-script-phases/).

Working With Multiple Swift Versions

SwiftLint hooks into SourceKit so it continues working even as Swift evolves!This also keeps SwiftLint lean, as it doesn't need to ship with a full Swift compiler, it just communicates with the official one you already have installed on your machine.You should always run SwiftLint with the same toolchain you use to compile your code.You may want to override SwiftLint's default Swift toolchain if you have multiple toolchains or Xcodes installed.Here's the order in which SwiftLint determines which Swift toolchain to use:
  • $XCODE_DEFAULT_TOOLCHAIN_OVERRIDE
  • $TOOLCHAIN_DIR or $TOOLCHAINS
  • xcrun -find swift
  • /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
  • /Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
  • ~/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
  • ~/Applications/Xcode-beta.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain
`sourcekitd.framework` is expected to be found in the `usr/lib/` subdirectory of the value passed in the paths above.You may also set the `TOOLCHAINS` environment variable to the reverse-DNS notation that identifies a Swift toolchain version:
TOOLCHAINS=com.apple.dt.toolchain.Swift_2_3 swiftlint --fix
On Linux, SourceKit is expected to be located in `/usr/lib/libsourcekitdInProc.so` or specified by the `LINUX_SOURCEKIT_LIB_PATH` environment variable.

Git pre-commit Hook

SwiftLint can be run as a [pre-commit](https://pre-commit.com/) hook. Once [installed](https://pre-commit.com/#install), add this to the `.pre-commit-config.yaml` in the root of your repository:
repos:
  - repo: https://github.com/realm/SwiftLint
    rev: 0.57.1
    hooks:
      - id: swiftlint
Adjust `rev` to the SwiftLint version of your choice. `pre-commit autoupdate` can be used to update to the current version.SwiftLint can be configured using `entry` to apply fixes and fail on errors:
- repo: https://github.com/realm/SwiftLint
  rev: 0.57.1
  hooks:
    - id: swiftlint
      entry: swiftlint --fix --strict

Rules

Over 200 rules are included in SwiftLint and the Swift community (that's you!) continues to contribute more over time. [Pull requests](https://github.com/realm/SwiftLint/blob/main/CONTRIBUTING.md) are encouraged.You can find an updated list of rules and more information about them in the [Rule Directory](https://realm.github.io/SwiftLint/rule-directory.html).You can also check the [Source/SwiftLintBuiltInRules/Rules](https://github.com/realm/SwiftLint/tree/main/Source/SwiftLintBuiltInRules/Rules) directory to see their implementation.

Opt-In Rules

`opt_in_rules` are disabled by default (i.e., you have to explicitly enable them in your configuration file).Guidelines on when to mark a rule as opt-in:
  • A rule that can have many false positives (e.g. empty_count)
  • A rule that is too slow
  • A rule that is not general consensus or is only useful in some cases (e.g. force_unwrapping)

Disable rules in code

Rules can be disabled with a comment inside a source file with the following format:`// swiftlint:disable [ ...]`The rules will be disabled until the end of the file or until the linter sees a matching enable comment:`// swiftlint:enable [ ...]`For example:
// swiftlint:disable colon
let noWarning :String = "" // No warning about colons immediately after variable names.
// swiftlint:enable colon
let hasWarning :String = "" // Warning generated about colons immediately after variable names.
Including the `all` keyword will disable all rules until the linter sees a matching enable comment:`// swiftlint:disable all` `// swiftlint:enable all`For example:
// swiftlint:disable all
let noWarning :String = "" // No warning about colons immediately after variable names.
let i = "" // Also no warning about short identifier names.
// swiftlint:enable all
let hasWarning :String = "" // Warning generated about colons immediately after variable names.
let y = "" // Warning generated about short identifier names.
It's also possible to modify a `disable` or `enable` command by appending `:previous`, `:this` or `:next` for only applying the command to the previous, this (current) or next line respectively.For example:
// swiftlint:disable:next force_cast
let noWarning = NSNumber() as! Int
let hasWarning = NSNumber() as! Int
let noWarning2 = NSNumber() as! Int // swiftlint:disable:this force_cast
let noWarning3 = NSNumber() as! Int
// swiftlint:disable:previous force_cast
Run `swiftlint rules` to print a list of all available rules and their identifiers.

Configuration

Configure SwiftLint by adding a `.swiftlint.yml` file from the directory you'll run SwiftLint from. The following parameters can be configured:Rule inclusion:
  • disabled_rules: Disable rules from the default enabled set.
  • opt_in_rules: Enable rules that are not part of the default set. The special all identifier will enable all opt in linter rules, except the ones listed in disabled_rules.
  • only_rules: Only the rules specified in this list will be enabled. Cannot be specified alongside disabled_rules or opt_in_rules.
  • analyzer_rules: This is an entirely separate list of rules that are only run by the analyze command. All analyzer rules are opt-in, so this is the only configurable rule list, there are no equivalents for disabled_rules and only_rules. The special all identifier can also be used here to enable all analyzer rules, except the ones listed in disabled_rules. ` # By default, SwiftLint uses a set of sensible default rules you can adjust. Find all the available rules # by running `swiftlint rules` or visiting https://realm.github.io/SwiftLint/rule-directory.html.

Rules turned on by default can be disabled.

disabled_rules: - colon - comma - control_statement # Rules turned off by default can be enabled. opt_in_rules: - empty_count

Alternatively, specify all rules explicitly by uncommenting this option and removing the above two.

only_rules:

- empty_parameters

- vertical_whitespace

Rules only run by `swiftlint analyze`. These are all opt-in.

analyzer_rules: - explicit_self

Case-sensitive paths to include during linting. Directory paths supplied on the

command line will be ignored. Wildcards are supported.

included: - Sources

Case-sensitive paths to ignore during linting. Takes precedence over `included`. Wildcards

are supported.

excluded: - Carthage - Pods - Sources/ExcludedFolder - Sources/ExcludedFile.swift - Sources/*/ExcludedFile.swift

If true, SwiftLint will not fail if no lintable files are found.

allow_zero_lintable_files: false

If true, SwiftLint will treat all warnings as errors.

strict: false

If true, SwiftLint will treat all errors as warnings.

lenient: false

The path to a baseline file, which will be used to filter out detected violations.

baseline: Baseline.json

The path to save detected violations to as a new baseline.

write_baseline: Baseline.json

If true, SwiftLint will check for updates after linting or analyzing.

check_for_updates: true

Configurable rules can be customized. All rules support setting their severity level.

force_cast: warning # implicitly force_try: severity: warning # explicitly # Rules that have both warning and error levels can set just the warning level implicitly. line_length: 110

To set both levels implicitly, use an array.

type_body_length: - 300 # warning - 400 # error

To set both levels explicitly, use a dictionary.

file_length: warning: 500 error: 1200 # Naming rules can set warnings/errors for \`min_length\` and \`max_length\`. Additionally, they can

set excluded names and allowed symbols.

type_name: min_length: 4 # warning max_length: # warning and error warning: 40 error: 50 excluded: i(Phone|Pad|Pod) # regex pattern allowed_symbols: ["_"] identifier_name: min_length: error: 4 # only error excluded: # excluded via string array - id - URL - GlobalAPIKey # The default reporter (SwiftLint's output format) can be configured as \`checkstyle\`, \`codeclimate\`, \`csv\`,

`emoji`, `github-actions-logging`, `gitlab`, `html`, `json`, `junit`, `markdown`, `relative-path`, `sarif`,

`sonarqube`, `summary`, or `xcode` (default).

reporter: "xcode"

You can also use environment variables in your configuration file, by using `${SOME_VARIABLE}` in a string.

### Defining Custom Rules

In addition to the rules that the main SwiftLint project ships with, SwiftLint can also run two types of custom rules that you can define yourself in your own projects:

#### 1\. Swift Custom Rules

These rules are written the same way as the Swift-based rules that ship with SwiftLint so they're fast, accurate, can leverage SwiftSyntax, can be unit tested, and more.

Using these requires building SwiftLint with Bazel as described in [this video](https://vimeo.com/820572803) or its associated code in [github.com/jpsim/swiftlint-bazel-example](https://github.com/jpsim/swiftlint-bazel-example).

#### 2\. Regex Custom Rules

You can define custom regex-based rules in your configuration file using the following syntax:

custom_rules: # Rule identifier. pirates_beat_ninjas: # Optional regex that defines paths to include during linting. included: - ".*\\.swift" # Optional regex that defines paths to exclude during linting. excluded: - ".*Test\\.swift" # Optional rule name. name: "Pirates Beat Ninjas" # Matching pattern. regex: "([nN]inja)" # Number of regex capture group to highlight the rule violation at. Optional, defaults to 0 (the whole match). capture_group: 0 # SyntaxKinds to match. optional. match_kinds: - comment - identifier # Optional violation message. message: "Pirates are better than ninjas." # Optional violation severity. severity: error no_hiding_in_strings: regex: "([nN]inja)" # Syntax kinds to match. optional. match_kinds: string

This is what the output would look like:

[![Custom violations highlighted in the Xcode editor](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/custom-rule.png)](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/custom-rule.png)

It is important to note that the regular expression pattern is used with the flags `s` and `m` enabled, that is `.` [matches newlines](https://developer.apple.com/documentation/foundation/nsregularexpression/options/1412529-dotmatcheslineseparators) and `^` / `$` [match the start and end of lines](https://developer.apple.com/documentation/foundation/nsregularexpression/options/1408263-anchorsmatchlines), respectively. If you do not want to have `.` match newlines, for example, the regex can be prepended by `(?-s)`.

You can filter the matches by providing one or more `match_kinds`, which will reject matches that include syntax kinds that are not present in this list. Here are all the possible syntax kinds:

- `argument`
- `attribute.builtin`
- `attribute.id`
- `buildconfig.id`
- `buildconfig.keyword`
- `comment`
- `comment.mark`
- `comment.url`
- `doccomment`
- `doccomment.field`
- `identifier`
- `keyword`
- `number`
- `objectliteral`
- `parameter`
- `placeholder`
- `string`
- `string_interpolation_anchor`
- `typeidentifier`

All syntax kinds used in a snippet of Swift code can be extracted asking [SourceKitten](https://github.com/jpsim/SourceKitten). For example, `sourcekitten syntax --text "struct S {}"` delivers

- `source.lang.swift.syntaxtype.keyword` for the `struct` keyword and
- `source.lang.swift.syntaxtype.identifier` for its name `S`

which match to `keyword` and `identifier` in the above list.

If using custom rules in combination with `only_rules`, you must include the literal string `custom_rules` in the `only_rules` list:

only_rules: - custom_rulescustom_rules: no_hiding_in_strings: regex: "([nN]inja)" match_kinds: string

Unlike Swift custom rules, you can use official SwiftLint builds (e.g. from Homebrew) to run regex custom rules.

### Auto-correct

SwiftLint can automatically correct certain violations. Files on disk are overwritten with a corrected version.

Please make sure to have backups of these files before running `swiftlint --fix`, otherwise important data may be lost.

Standard linting is disabled while correcting because of the high likelihood of violations (or their offsets) being incorrect after modifying a file while applying corrections.

### Analyze

The `swiftlint analyze` command can lint Swift files using the full type-checked AST. The compiler log path containing the clean `swiftc` build command invocation (incremental builds will fail) must be passed to `analyze` via the `--compiler-log-path` flag. e.g. `--compiler-log-path /path/to/xcodebuild.log`

This can be obtained by

1. Cleaning DerivedData (incremental builds won't work with analyze)
2. Running `xcodebuild -workspace {WORKSPACE}.xcworkspace -scheme {SCHEME} > xcodebuild.log`
3. Running `swiftlint analyze --compiler-log-path xcodebuild.log`

Analyzer rules tend to be considerably slower than lint rules.

## Using Multiple Configuration Files

SwiftLint offers a variety of ways to include multiple configuration files. Multiple configuration files get merged into one single configuration that is then applied just as a single configuration file would get applied.

There are quite a lot of use cases where using multiple configuration files could be helpful:

For instance, one could use a team-wide shared SwiftLint configuration while allowing overrides in each project via a child configuration file.

Team-Wide Configuration:

disabled_rules: - force_cast

Project-Specific Configuration:

opt_in_rules: - force_cast

### Child/Parent Configs (Locally)

You can specify a `child_config` and/or a `parent_config` reference within a configuration file. These references should be local paths relative to the folder of the configuration file they are specified in. This even works recursively, as long as there are no cycles and no ambiguities.

**A child config is treated as a refinement and thus has a higher priority**, while a parent config is considered a base with lower priority in case of conflicts.

Here's an example, assuming you have the following file structure:

ProjectRoot |_ .swiftlint.yml |_ .swiftlint_refinement.yml |_ Base |_ .swiftlint_base.yml

To include both the refinement and the base file, your `.swiftlint.yml` should look like this:

child_config: .swiftlint_refinement.yml parent_config: Base/.swiftlint_base.yml

When merging parent and child configs, `included` and `excluded` configurations are processed carefully to account for differences in the directory location of the containing configuration files.

Path merging follows these rules:

1. `included` / `excluded` entries from each config are resolved relative to that config file's directory.
2. Child entries override conflicting parent entries.
3. The merged path lists are computed as:

merged.included = (parent.included - child.excluded) + child.included merged.excluded = (parent.excluded - child.included) + child.excluded

This means a child config can re-include a path excluded by its parent and can exclude a path included by its parent.

### Child/Parent Configs (Remote)

Just as you can provide local `child_config` / `parent_config` references, instead of referencing local paths, you can just put urls that lead to configuration files. In order for SwiftLint to detect these remote references, they must start with `http://` or `https://`.

The referenced remote configuration files may even recursively reference other remote configuration files, but aren't allowed to include local references.

Using a remote reference, your `.swiftlint.yml` could look like this:

parent_config: https://myteamserver.com/our-base-swiftlint-config.yml

Every time you run SwiftLint and have an Internet connection, SwiftLint tries to get a new version of every remote configuration that is referenced. If this request times out, a cached version is used if available. If there is no cached version available, SwiftLint fails – but no worries, a cached version should be there once SwiftLint has run successfully at least once.

If needed, the timeouts for the remote configuration fetching can be specified manually via the configuration file(s) using the `remote_timeout` / `remote_timeout_if_cached` specifiers. These values default to 2 seconds or 1 second, respectively.

### Command Line

Instead of just providing one configuration file when running SwiftLint via the command line, you can also pass a hierarchy, where the first configuration is treated as a parent, while the last one is treated as the highest-priority child.

A simple example including just two configuration files looks like this:

`swiftlint --config .swiftlint.yml --config .swiftlint_child.yml`

### Nested Configurations

In addition to a main configuration (the `.swiftlint.yml` file in the root folder), you can put other configuration files named `.swiftlint.yml` into the directory structure. For a given file, SwiftLint walks up from that file's directory towards the root configuration and uses the first nested `.swiftlint.yml` it finds as a child config.

That nested config applies only to files in its directory subtree. Files in other subtrees continue using the main config (or their own nearest nested config).

Because SwiftLint stops at the first match while walking up the directory tree, **at most one nested configuration is merged per file** (in addition to the main configuration).

`.swiftlint.yml` files are only considered as a nested configuration if they have not been used to build the main configuration already (e. g. by having been referenced via something like `child_config: Folder/.swiftlint.yml`). Also, `parent_config` / `child_config` specifications of nested configurations are getting ignored because there's no sense to that.

If one (or more) SwiftLint file(s) are explicitly specified via the `--config` parameter, that configuration will be treated as an override, no matter whether there exist other `.swiftlint.yml` files somewhere within the directory. **So if you want to use nested configurations, you can't use the `--config` parameter.**

## License

[MIT licensed.](https://github.com/realm/SwiftLint/blob/main/LICENSE)

## About

SwiftLint is utterly maintained by volunteers contributing to its success entirely in their free time. As such, SwiftLint isn't a commercial product in any way.

Be kind to the people maintaining SwiftLint as a hobby and accept that their time is limited. Support them by contributing to the project, reporting issues, and helping others in the community.

Special thanks go to [MacStadium](https://www.macstadium.com/) for providing physical Mac mini machines to run our performance tests.

[![MacStadium](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/macstadium.png)](https://raw.githubusercontent.com/realm/SwiftLint/main/assets/macstadium.png)

We also thank Realm (now MongoDB) for their initial contributions and setup of the project.